• when using VRay or Arnold Materials, textures will only be imported if they are located in a folder named "tex" in the zip root directory
  • special Cinema 4D objects (Text, Extrude) can only be hidden by setting their visibility to hidden for rendering (bottom red dot) and not by hiding their parent objects
  • .c4d files larger than 1.5 GB might not process successfully
  • objects with multiple selection tag, materials and UVs in certain constellations might not preserve uv mapping correctly
  • when using multiple texture offset U and V and and Length U and V on multiple objects with same material, Aura™ only imports one. (workaround: create a individual material for each individual offset.)